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RELEASE_NOTES.md

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0.7.6 February 9, 2024

  • Fix TLS handshake for net8

0.7.5 August 31, 2022

  • Fix infinite loop caused by TlsHandler

0.7.4 August 04, 2022

  • target fix: net5 -> net5.0, net6 -> net6.0

0.7.3 July 28, 2022

  • target net5 and net6
  • Adopted TlsHandler for the case when Handshake completion callback is dispatched asynchronously to thread pool
  • Introduced SingleThreadedEmbededChannel for TlsHandler and SniHandler tests

0.7.2 February 14, 2022

  • Start threads as background in HashedWheelTimer, LoopExecutor, ThreadDeathWatcher
  • Google.Protobuf 3.19.4 (latest)

0.7.1 December 15, 2021

  • Revert to use background threads

0.7.0 June 11, 2021

  • Target net472 and netstandard2.0
  • Microsoft.Extensions.Logging 5.0.0
  • Microsoft.Extensions.Configuration 5.0.0

0.6.0 October 9, 2018

  • Clearly marks Unsafe Buffer management routines as unsafe
  • Changes defaults for Unpooled and Pooled buffer allocators to safe versions
  • Fixes write buffer handling (#423)

0.5.0 August 14, 2018

  • Web Socket support
  • Aligned execution service model
  • Fix for synchronous socket connection establishment on .NET Core 2.1
  • TlsHandler fixes
  • Fix to scheduled task cancellation
  • XML Doc updates

0.4.8 April 24, 2018

  • Unsafe direct buffers
  • HTTP 1.1 codec
  • FlowControlHandler
  • Channel pool
  • Better Buffer-String integration
  • Better shutdown handling for sockets
  • Realigned Redis codec
  • Fixes to LenghtFieldPrepender, LengthFieldBasedDecoder
  • Fixes to libuv-based transport
  • Fixes to buffer management on flush for .NET Core
  • Fixes to ResourceLeakDetector

0.4.6 August 2 2017

  • Small fixes (#259, #260, #264, #266)
  • Properly handling handshake with AutoRead = false when Read is not issued by upstream handlers in pipeline (#263)
  • Proper exception handling in TcpServerSocketChannel to retry accept instead of closing (#272)

0.4.5 May 15 2017

  • Support for Medium and Unsigned Medium types (#244)
  • Support for Float (Single) type and Zeroing API (#209)
  • Hashed Wheel Timer (#242)
  • Fix for unintended concurrent flush (#218), silent failures during TLS handshake (#225)

0.4.4 March 31 2017

  • Added SNI support
  • Fixed assembly metadata

0.4.3 March 21 2017

  • Extended support for .NET 4.5
  • Fix to PooledByteBufferAllocator to promptly release freed chunks for GC
  • Ability to limit overall PooledByteBufferAllocator capacity
  • Updated dependencies

0.4.2 February 9 2017

  • Better alignment with .NET Standard and portability (esp UWP support)
  • New tooling

0.4.1 January 26 2017

  • Introduced Platform allowing for alternative implementations of platform-specific concepts.
  • STEE and others use Task-based "thread" abstraction.

0.4.0 November 25 2016

  • .NET Standard 1.3 support.
  • Libraries are strong-named by default.
  • Redis codec.
  • Protocol Buffers 2 and 3 codecs.
  • Socket Datagram Channel.
  • Base64 encoder and decoder.
  • STEE uses ConcurrentQueue by default (queue impl is pluggable now).

0.3.2 June 22 2016

  • Better API alignment with final version of netty 4.1 (#125).
  • Exposed API for flexible TlsHandler initialization (#132, #134).

0.3.1 June 01 2016

  • Port of IdleStateHandler, ReadTimeoutHandler, WriteTimeoutHandler (#98).
  • Fixes and optimization in TlsHandler (#116).
  • Port of AdaptiveRecvByteBufAllocator enabling flexible sizing of read buffer (#117).
  • Support for adding Attributes on Channel (#114).
  • Proper xml-doc configuration (#120).

0.3.0 May 13 2016

  • BREAKING CHANGE: default byte buffer is now PooledByteBufferAllocator (unless overriden through environment variable).
  • Port of PooledByteBuffer (support for flexible buffer sizes).
  • Enables sending of multiple buffers in a single socket call.
  • Refreshed DefaultChannelPipeline, AbstractChannelHandlerContext.
  • Port of JsonObjectDecoder, DelimeterBasedFrameDecoder.
  • Fixes to async sending in TcpSocketChannel.
  • IoBufferCount, GetIoBuffer(s) introduced in IByteBuffer.

0.2.6 April 27 2016

  • TlsHandler negotiates TLS 1.0+ on server side (#89).
  • STEE properly supports graceful shutdown (#7).
  • UnpooledHeapByteBuffer.GetBytes honors received index and length (#88).
  • Port of MessageToMessageDecoder, LineBasedFrameDecoder, StringDecoder, StringEncoder, ByteProcessor and ForEachByte family of methods on Byte Buffers (#86).

0.2.5 April 14 2016

  • Fixes regression in STEE where while evaluation of idling timeout did not account for immediately pending scheduled tasks (#83).

0.2.4 April 07 2016

  • Proper handling of pooled buffer growth beyond max capacity of buffer in pool (fixing #71).
  • Improved pooling of buffers when a buffer was released in other thread (#73).
  • Introduction of IEventExecutor.Schedule and proper cancellation of scheduled tasks (#80).
  • Better handling of wake-ups for scheduled tasks (#81).
  • Default internal logging initialization is deferred to allow override it completely (#80 extra).
  • Honoring IByteBuffer.ArrayOffset in IByteBuffer.ToString(Encoding) (#80 extra).

0.2.3 February 10 2016

  • Critical fix to handling of async operations when initiated from outside the event loop (#66).
  • Fix to enable setting socket-related options through SetOption on Bootstrap (#68).
  • build changes to allow signing assemblies

0.2.2 January 30 2016

  • ResourceLeakDetector fix (#64)
  • Assigned GUID on default internal logger EventSource
  • IByteBuffer.ToString(..) for efficient string decoding directly from Byte Buffer

0.2.1 December 08 2015

  • fixes to EmptyByteBuffer
  • ported LoggingHandler

0.2.0 November 17 2015

  • Proper Event Executor model port
  • EmbeddedChannel
  • Better test coverage for executor model and basic channel functionality
  • Channel groups support
  • Channel ID
  • Complete LengthFieldBasedFrameDecoder and LengthFieldPrepender
  • Resource leak detection support (basic is on by default for pooled byte buffers)
  • Proper internal logging
  • Reacher byte buffer API
  • Proper utilities set for byte buffers, strings, system properties
  • Performance improvements in SingleThreadEventExecutor

0.1.3 September 21 2015

  • Fixed TcpSocketChannel closure on graceful socket closure
  • Better alignment of IChannel implementations to netty's expected behavior for Open, Active, LocalAddress, RemoteAddress
  • Proper port of Default/IChannelPipeline and AbstractChannelHandlerContext to enable channel handlers to run on different invoker.

0.1.2 August 09 2015

First public release