Overarching goal: Simulate and visualize a complex system in two dimentions
Delmål:
- En agent som beveger seg tilfeldig rundt
- Mat som genereres tilfeldig og blir spist av agenten hvis han går over de
- Make a meaningfull contribution to the feild of complexity theory via a simulation project.
- Create engagement for complex adaptive systems via a simulation project for friends, the academic cumnity, indusy, and myself.
- The project shall explore a novel idea.
- The simulation shall be visually informative and pleasing.
- The simulation should have easily editable parameters.