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queue.c
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queue.c
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/** @file queue.c */
#include <stdio.h>
#include <stdlib.h>
#include "queue.h"
/**
* Private. Linked-list node
*
*/
struct queue_node {
void *item; ///<Stored value
struct queue_node *next; ///<Link to next node
};
/**
* Initializes queue structure.
* Should always be called first.
*
* @param q A pointer to the queue data structure.
* @return void
*/
void queue_init(queue_t *q) {
q->head = NULL;
q->tail = NULL;
q->size = 0;
}
/**
* Frees all associated memory.
* Should always be called last.
*
* @param q A pointer to the queue data structure.
* @return void
*/
void queue_destroy(queue_t *q) {
while(queue_size(q) > 0) {
queue_dequeue(q);
}
}
/**
* Removes and returns element from front of queue.
*
* @param q A pointer to the queue data structure.
* @return A pointer to the oldest element in the queue.
* @return NULL if the queue is empty.
*/
void *queue_dequeue(queue_t *q) {
struct queue_node *front;
void *item;
if(queue_size(q) == 0) {
return NULL;
}
front = q->head;
q->head = q->head->next;
q->size--;
item = front->item;
free(front);
if(queue_size(q) == 0) {
// just cleaning up
q->head = NULL;
q->tail = NULL;
}
return item;
}
/**
* Removes and returns element at position pos.
*
* @param q A pointer to the queue data structure.
* @param pos Position to be removed.
* @return A pointer to the element at position pos.
* @return NULL if the position is invalid.
*/
void *queue_remove_at(queue_t *q, int pos){
if( pos < 0 || q->size-1 < (unsigned int)pos)
return NULL;
q->size--;
struct queue_node *cur = q->head;
struct queue_node *prev = NULL;
while(pos--){
prev = cur;
cur = cur->next;
}
if(cur == q->head){
q->head = cur->next;
if(q->head == NULL)
q->tail = NULL;
void *item = cur->item;
free(cur);
return item;
}else if(cur == q->tail){
q->tail = prev;
prev->next = NULL;
void *item = cur->item;
free(cur);
return item;
}else{
prev->next = cur->next;
void *item = cur->item;
free(cur);
return item;
}
}
/**
* Returns element located at position pos.
*
* @param q A pointer to the queue data structure.
* @param pos Zero-based index of element to return.
* @return A pointer to the element at position pos.
* @return NULL if position out of bounds.
*/
void *queue_at(queue_t *q, int pos){
int i;
struct queue_node *node;
if(q == NULL)
return NULL;
for(i=0, node=q->head; i<pos && node != NULL; i++) node=node->next;
if(i != pos)
return 0;
else
return node->item;
}
/**
* Stores item at the back of the queue.
*
* @param q A pointer to the queue data structure.
* @param item Value of item to be stored.
* @return void
*/
void queue_enqueue(queue_t *q, void *item) {
struct queue_node *back = malloc(sizeof(struct queue_node));
back->item = item;
back->next = NULL;
if(queue_size(q) == 0) {
q->head = back;
} else {
q->tail->next = back;
}
q->tail = back;
q->size++;
}
/**
* Returns number of items in the queue.
*
* @param q A pointer to the queue data structure.
* @return The number of items in the queue.
*/
unsigned int queue_size(queue_t *q) {
return q->size;
}
/**
* Helper function to apply operation on each item.
*
* @param q A pointer to the queue data structure.
* @param iter_func Function pointer to operation to be applied.
* @param arg Pass through variable to iter_func.
* @return void
*/
void queue_iterate(queue_t *q, void (*iter_func)(void *, void *), void *arg) {
struct queue_node *node;
if(queue_size(q) == 0) {
return;
}
node = q->head;
while(node != NULL) {
iter_func(node->item, arg);
node = node->next;
}
}