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@Dogway

Dogway

Tenerife

I'm a 3D Character Artist converted to Technical Artist and later Computer Vision geek.
I go online by alias Dogway (real name Jose Linares) and I sign with the Uoza logo name.
I keep a deep interest into color science and workflows.

You can check my past works in 3D and color tools over my ArtStation page.
For the last year (mid-2021 to mid-2022) I have been modernizing AviSynth+ with brand new filters and a focus on performance, usability, high bitdepth support and new algorithms.

From now on I will be spending the rest of the year on learning advanced maths as a background for future machine learning tools, along Julia programming language and Flutter for Android based applications.

If you still want me to keep polishing the AVS+ filters or port/create new ones support me over GitHub.

@Dogway

- With 4 second or third tier sponsors I will be able to add 4 non-cosmetic commits per calendar month or 1 commit per week in average

Featured work

  1. Dogway/Avisynth-Scripts

    AviSynth+ 3.7.3+ Filters

  2. Dogway/emulation-random

    Configuration files, tools or scripts related to emulation: video, games, audio, shaders...

    GLSL 43
  3. Dogway/Computer-Graphics-Tools

    Tools and Scripts for Computer Graphics related software: Maya, Nuke, Blender, Substance...

    Python 9
  4. Dogway/AutoHotkey-Scripts

    Collection of AutoHotkey Scripts

    AutoHotkey 7

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$ a month

You'll receive any rewards listed in the $5 monthly tier. Additionally, a Public Sponsor achievement will be added to your profile.

$2 a month

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  • Get a Sponsor badge on your profile
  • Have your bug reports or feature requests prioritized

$5 a month

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  • One non-cosmetic commit per month onto the Avisynth-Scripts repository
  • Have your bug reports or feature requests prioritized

$10 a month

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  • One non-cosmetic commit per month onto the Avisynth-Scripts repository
  • Have your bug reports or feature requests prioritized
  • Consulting - Custom guidance to use the filters or fix/help you develop your own filter