An open-source checkers game with a computer-based AI, written with Python and Tkinter.
-
Updated
Sep 1, 2024 - Python
An open-source checkers game with a computer-based AI, written with Python and Tkinter.
A game-playing agent capable of playing Five-in-a-Row (Gomoku) (AI)
Strong UCI Chess Engine written in C++17 (Not C, GitHub!!!)
📜 A fully functional Othello (Reversi) game, with several AIs, made in prolog for swipl.
School project on search-based problem-solving.
An engine in C++ to play the board game Ataxx
Project for the MSc in Artificial Intelligence of the University of Bologna, academic year 2023/2024. Tablut Challenge from the Fundamentals of Artificial Intelligence and Knowledge Representation course
A game of checkers written using minmax algorithm and alpha-beta pruning.
A chess AI that uses alpha-beta to find the best move
A single player source code for Ya Paper Soccer - paper soccer for Android.
A terminal implementation of the game Quoridor with an engine
A connect four ai in c++ using only stl. You can play against several algorithms with varying levels of difficulty.
tictactoe ai implementation using minimax with αβ-pruning
Artificial intelligence project supported by IMT Nord Europe 🤖
Generic AI for 2-player turn based games with small search spaces using the minimax algorithm enhanced by alpha-beta pruning.
An unbeatable AI for Tic-tac-toe. Uses the Alpha-beta optimised Minimax algorithm.
A gobang AI with Negamax and alpha beta pluning
Add a description, image, and links to the alpha-beta topic page so that developers can more easily learn about it.
To associate your repository with the alpha-beta topic, visit your repo's landing page and select "manage topics."