Here are
20 public repositories
matching this topic...
Implemented a expectiminimax agent (2-ply search) with alpha – beta pruning and forward pruning (to reduce the branching factor in the game tree) to determine the best move give the state of the board.
Updated
Jun 14, 2017
Python
Implementation of the game of Yahtzee using the expecti-minimax algorithm
Updated
Sep 16, 2018
Python
Implemented Adversarial Search Algorithms - Expectimax, Minimax and Alpha-Beta Pruning.
Updated
Oct 26, 2018
Python
I.A. utilizando estratégias de busca ("Expectiminimax" e "Monte-Carlo tree search") para jogar dominó com dois jogadores.
Updated
Nov 24, 2018
Python
Implementations of artificial intelligence agents that plays Pac-Man
Updated
Apr 10, 2019
Python
The Royal Game of Ur with expectiminimax AI.
2048 Pseudo AI | 15-112 Term Project (Spring 2019)
Updated
Jul 22, 2019
Python
Implementation of a game called "Close the sector"
Updated
Jan 13, 2021
JavaScript
Durak (classic, 2 players) game implemented using Expectimax algorithm.
Updated
Jul 3, 2021
TypeScript
A Backgammon bot which calculates its move using expectiminimax algorithm along with *-alpha-beta pruning.
Updated
Jul 29, 2022
Python
A 2D JavaFX implementation of one of the most popular and old board games. The AI player's moves are calculated using the expectiminimax algorithm.
Course in Artificial Intelligence for the Winter semester 2022 - 2023 in Informatics, NKUA
Updated
Feb 18, 2023
Python
Updated
Apr 14, 2023
Python
Simplified Monopoly board game, that is played by 2 expectiminimax agents.
Updated
Apr 19, 2023
Python
A rust implementation of the famous 2048 game
Updated
Oct 10, 2023
Rust
基于 Expectiminimax 的西洋双陆棋博弈,参考了alexandremartens 、chanddu等大佬的有关项目
Updated
Jun 1, 2024
Python
2048 with expectimax for the autoplay (botSolver/AI)
Updated
Jun 4, 2024
GDScript
You can play the Syrian Persis board game against my AI agent that was built with Expectiminimax Algorithm
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