Assignments of Artificial Intelligence Sessional Course CSE 318 in Level-3, Term-2 of CSE, BUET
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Updated
Feb 15, 2019 - C++
Assignments of Artificial Intelligence Sessional Course CSE 318 in Level-3, Term-2 of CSE, BUET
Mancala board game, written in python. The rule is Kalah and can be extended.
Oware and Ouril - traditional African Mancala games with computer AI using Monte Carlo Tree Search (MCTS) with UCB (Upper Confidence Bounds) applied to trees (UCT in short)
Traditional Mancala game replicated on a Java program
Gebeta - mancala game with AI opponent
Mancala implementation for Ludorum
A Cocoa frontend for Mac that uses the Mancala library
A new version of my mancala AI project, rebuilt from the ground up in C++ utilizing object oriented design principles.
Mangala is a Turkish strategy game played by two players. The game board consists of 12 small pits, 6 for each player, and a large storehouse where each player collects their stones. The game is played with a total of 48 stones.
deep reinforcement learning for a modified version of the board game Bao la kujifunza
TUI Mancala game written in Golang.
Traditional game "Mancala" developed in Python. It consists of all the rules as well as two game modes: one player and two players.
Mancala game with D3 in TypeScript (Angular)
mancala game implementation in clojure
Given that the game of Mancala does not contain any inherent random features in its gameplay (besides player choice), I want to know what the best possible strategies are when playing against random and non-random players. This repository provides a Python module for simulating Mancala games and then analyzes which strategies win and how often.
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