Releases: Atvaark/FoxTool
Releases · Atvaark/FoxTool
v0.2.6
Changelog v0.2.6
- Fixed EntityLink with archive path hashes #3
Features:
- Decompiling these files to .fox (XML)
- .bnd
- .clo
- .des
- .evf
- .fox2
- .fsd
- .lad
- .parts
- .ph
- .phsd
- .sdf
- .sim
- .tgt
- .vdp
- .veh
- .vfxlf
- Compiling .fox (XML) to the above mentioned types.
Requirements
- Microsoft .NET Framework 4.5
v0.2.5
Changelog v0.2.5
- Fixed an issue where texts were decoded incorrectly
Features:
- Decompiling these files to .fox (XML)
- .bnd
- .clo
- .des
- .evf
- .fox2
- .fsd
- .lad
- .parts
- .ph
- .phsd
- .sdf
- .sim
- .tgt
- .vdp
- .veh
- .vfxlf
- Compiling .fox (XML) to the above mentioned types.
Requirements
- Microsoft .NET Framework 4.5
v0.2.4
Changelog v0.2.4
- Fixed an issue where compiled files with certain lengths could neither be read by FoxTool nor by the game.
Features:
- Decompiling these files to .fox (XML)
- .bnd
- .clo
- .des
- .evf
- .fox2
- .fsd
- .lad
- .parts
- .ph
- .phsd
- .sdf
- .sim
- .tgt
- .vdp
- .veh
- .vfxlf
- Compiling .fox (XML) to the above mentioned types.
Requirements
- Microsoft .NET Framework 4.5
v0.2.3
Changelog v0.2.3
- Fixed an issue where decompiled MGS V: TPP fox2 files were missing a single value per entity. The new value will be saved in the unknown2-attribute in each entity-element.
Features:
- Decompiling these files to .fox (XML)
- .bnd
- .clo
- .des
- .evf
- .fox2
- .fsd
- .lad
- .parts
- .ph
- .phsd
- .sdf
- .sim
- .tgt
- .vdp
- .veh
- .vfxlf
- Compiling .fox (XML) to the above mentioned types.
Requirements
- Microsoft .NET Framework 4.5
v0.2.2.1
Changelog v0.2.2.1:
- The dictionary is now expected to be in the same folder as the executable
Features:
- Decompiling these files to .fox (XML)
- .bnd
- .clo
- .des
- .evf
- .fox2
- .fsd
- .lad
- .parts
- .ph
- .phsd
- .sdf
- .sim
- .tgt
- .vdp
- .veh
- .vfxlf
- Compiling .fox (XML) to the above mentioned types.
Requirements
- Microsoft .NET Framework 4.5
v0.2.2
Changelog v0.2.2:
- Fixed some minor differences between original and recompiled files
Features:
- Decompiling these files to .fox (XML)
- .bnd
- .clo
- .des
- .evf
- .fox2
- .fsd
- .lad
- .parts
- .ph
- .phsd
- .sdf
- .sim
- .tgt
- .vdp
- .veh
- .vfxlf
- Compiling .fox (XML) to the above mentioned types.
Requirements
- Microsoft .NET Framework 4.5
v0.2.1.1
Changelog v0.2.1.1:
- Update the dictionary
Features:
- Decompiling these files to .fox (XML)
- .bnd
- .clo
- .des
- .evf
- .fox2
- .fsd
- .lad
- .parts
- .ph
- .phsd
- .sdf
- .sim
- .tgt
- .vdp
- .veh
- .vfxlf
- Compiling .fox (XML) to the above mentioned types.
Requirements
- Microsoft .NET Framework 4.5
v0.2.1
Features:
- Decompiling these files to .fox (XML)
- .bnd
- .clo
- .des
- .evf
- .fox2
- .fsd
- .lad
- .parts
- .ph
- .phsd
- .sdf
- .sim
- .tgt
- .vdp
- .veh
- .vfxlf
- Compiling .fox (XML) to the above mentioned types.
Fixed issues
- Fixed incorrectly writing the size of static properties when any dynamic properties exist
Requirements
- Microsoft .NET Framework 4.5
v0.2
Features:
- Decompiling these files to .fox (XML)
- .bnd
- .clo
- .des
- .evf
- .fox2
- .fsd
- .lad
- .parts
- .ph
- .phsd
- .sdf
- .sim
- .tgt
- .vdp
- .veh
- .vfxlf
- Compiling .fox (XML) to the above mentioned types.
Fixed issues
- Precision loss when saving floating point values
Requirements
- Microsoft .NET Framework 4.5
v0.1
Features:
- Decompiling these files to .fox (XML)
- .bnd
- .clo
- .des
- .evf
- .fox2
- .fsd
- .lad
- .parts
- .ph
- .phsd
- .sdf
- .sim
- .tgt
- .vdp
- .veh
- .vfxlf
- Compiling .fox (XML) to the above mentioned types.
Fixed issues
- Fixed receiving a black screen when loading the game with a recompiled fox file.
Requirements
- Microsoft .NET Framework 4.5