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Allow secrets to lock enemies #570

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lahm86 opened this issue Nov 2, 2023 · 0 comments · Fixed by #603
Closed

Allow secrets to lock enemies #570

lahm86 opened this issue Nov 2, 2023 · 0 comments · Fixed by #603
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lahm86 commented Nov 2, 2023

Currently secret locations can lock specific items they rely on, but this doesn't extend to enemies. Allow it so that if an enemy is locked, its type will be maintained during enemy randomization. If the enemy is carrying an item, that item should also be locked.

@lahm86 lahm86 added the enhancement New feature or request label Nov 2, 2023
@lahm86 lahm86 added this to the 1.8.0 milestone Nov 2, 2023
@lahm86 lahm86 modified the milestones: 1.8.0, 1.9.0 Dec 10, 2023
@lahm86 lahm86 added bug Something isn't working and removed enhancement New feature or request labels Jan 25, 2024
lahm86 added a commit to lahm86/TR-Rando that referenced this issue Jan 25, 2024
lahm86 added a commit to lahm86/TR-Rando that referenced this issue Jan 25, 2024
lahm86 added a commit to lahm86/TR-Rando that referenced this issue Jan 25, 2024
@lahm86 lahm86 mentioned this issue Jan 25, 2024
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lahm86 added a commit that referenced this issue Jan 25, 2024
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