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Releases: NarcolepticFrog/RedstoneMultimeter

Release v0.5

17 Mar 21:35
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Release v0.5 Pre-release
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This release substantially optimizes the network overhead of using the RSMM mod in multiplayer. It is compatible with carpet versions v18_03_14b and later.

There is also a minor bugfix for the singleplayer mode related to the update order of blocks pushed by pistons and blocks being powered/unpowered.

Release 0.4: The Multiplayer Update

04 Mar 22:50
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Adds multiplayer support to the mod. Server-side support is provided by the most recent versions of carpet mod.

0.3 Release

19 Feb 04:30
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0.3 Release Pre-release
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This release includes several updates:

  • Rendering code is improved. Meters no longer render over top of all blocks. A dark outline is shown to make the blocks look more substantial.
  • Meter colors are no longer random. Instead, they cycle through 16 relatively distinct colors.
  • Meter colors can be changed with the /meter color command.
  • Blocks which can be powered through quasi-connectivity are now measured properly.
  • The mod no longer crashes when you join a multiplayer server (instead, the mod disables itself).

0.2 Pre Release

17 Nov 23:32
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0.2 Pre Release Pre-release
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There are two main features added to the mod in this version:

  1. Meters are now pushed by pistons.
  2. The mod now records timings with subtick precision, and can be used to determine the update order of redstone components in complex builds.

First release

17 Oct 02:04
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This release should be considered a proof of concept with significant improvements to follow.