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Merge pull request AvaloniaUI#7968 from AvaloniaUI/feature/win32-gpu-…
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…blacklist

add win32 egl gpu blacklist.
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jmacato authored and danwalmsley committed May 10, 2022
1 parent 0c2aa70 commit 4fab647
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Showing 2 changed files with 21 additions and 2 deletions.
18 changes: 16 additions & 2 deletions src/Windows/Avalonia.Win32/Win32GlManager.cs
Original file line number Diff line number Diff line change
Expand Up @@ -24,9 +24,23 @@ public static void Initialize()
{
var egl = EglPlatformOpenGlInterface.TryCreate(() => new AngleWin32EglDisplay());
if (egl != null && opts.UseWindowsUIComposition)
if (egl != null)
{
WinUICompositorConnection.TryCreateAndRegister(egl, opts.CompositionBackdropCornerRadius);
if (opts.EglRendererBlacklist != null)
{
foreach (var item in opts.EglRendererBlacklist)
{
if (egl.PrimaryEglContext.GlInterface.Renderer.Contains(item))
{
return null;
}
}
}
if (opts.UseWindowsUIComposition)
{
WinUICompositorConnection.TryCreateAndRegister(egl, opts.CompositionBackdropCornerRadius);
}
}
return egl;
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5 changes: 5 additions & 0 deletions src/Windows/Avalonia.Win32/Win32Platform.cs
Original file line number Diff line number Diff line change
Expand Up @@ -56,6 +56,11 @@ public class Win32PlatformOptions
/// GPU rendering will not be enabled if this is set to false.
/// </remarks>
public bool? AllowEglInitialization { get; set; }

public IList<string> EglRendererBlacklist { get; set; } = new List<string>
{
"Microsoft Basic Render"
};

/// <summary>
/// Enables multitouch support. The default value is true.
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