In this text-based adventure, you will embark on an expedition to capture some of the world's most exotic animals... But before you can catch them, you must solve mathematical problems - each more challenging than the last!
This game is a precursor to CaptorRPG.
Genre: Educational text-based RPG
- Finish Game Design XML
- Add more content to current design
- Program entire game loop based on game design
- Add UI visuals
- Add different visuals for each map (e.g., The Pines, The Meadows, etc.)
- Begin testing
- Write game synopsis
- Release game (platforms unknown at this time)
- Hare (Lepus)
- White-tailed Deer (Odocoileus virginianus)
- Gray Wolf (Canis lupus)
- Moose (Alces alces)
- Black Bear (Ursus americanus)
- More to be listed...
- Foundational code provided by Ben Tristem's and Rick Davidson's "Complete C# Unity Developer 2D: Learn to Code Making Games" tutorials