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ggml: Add POOL2D OP for GPU acceleration to the Vulkan backend in the MobileVLM model. #15773

ggml: Add POOL2D OP for GPU acceleration to the Vulkan backend in the MobileVLM model.

ggml: Add POOL2D OP for GPU acceleration to the Vulkan backend in the MobileVLM model. #15773

Triggered via pull request October 6, 2024 14:35
Status Success
Total duration 50m 1s
Artifacts

build.yml

on: pull_request
Matrix: windows-latest-cmake-cuda
Matrix: windows-latest-cmake-hip-release
Matrix: windows-latest-cmake
macOS-latest-cmake-arm64
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android-build
Matrix: macOS-latest-swift
Matrix: ubuntu-latest-cmake-sanitizer
Matrix: windows-msys2
release
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1 error and 4 warnings
macOS-latest-cmake-x64
A brownout will take place on November 4, 14:00 UTC - November 5, 00:00 UTC to raise awareness of the upcoming macOS-12 environment removal. For more details, see https://github.com/actions/runner-images/issues/10721
windows-msys2 (CLANG64, clang-x86_64, Release)
Failed to restore: Cache service responded with 429
android-build
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/setup-java@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
windows-msys2 (UCRT64, ucrt-x86_64, Release)
Failed to restore: Cache service responded with 429