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[pull] master from Camotoy:master #1

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@pull pull bot commented Dec 10, 2021

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This should resolve chunks being leftover in instances such as server switches in proxies.
- Most importantly, redesign lodestone caches to be per-player.
- Redesign lodestone caches with the expectation that a client will never re-request the same value.
- Re-use lodestone IDs in a WeakHashMap to be re-used but successfully garbage-collected.
@pull pull bot added ⤵️ pull merge-conflict Resolve conflicts manually labels Dec 10, 2021
pull bot pushed a commit that referenced this pull request Sep 19, 2022
Set baby if armor stand is small for OptionalPack (GeyserMC#3210)
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⤵️ pull merge-conflict Resolve conflicts manually
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