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Fix texture wrapping not updating on consecutive WhitePixel use #6350

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merged 7 commits into from
Aug 8, 2024

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smoogipoo
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This is actually used in osu! tests, and I'd rather this PR be
non-breaking.
The assertions are kinda dodgy in this case, but it is what it is. This
is the only assertion in `Renderer`, so it's maybe even a matter for the
implementations to resolve by not doing draw-thread-requiring calls in
the ctor.
@smoogipoo
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This PR blew up unfortunately due to fixing tests because DummyRenderer now has an actual Renderer-based implementation, rather than being totally separate from everything else.

The only two important commits are aeffd4e and 3a61875, the rest is fluff.

@peppy peppy merged commit 4658a3f into ppy:master Aug 8, 2024
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HP bar disappears before drum rolls on some maps
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