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Tangent 128 edited this page Mar 28, 2015 · 3 revisions

SDL.rendererFlags

The renderer flags.

Enum

SYNOPSIS

SDL.rendererFlags = {
    Software,
    Accelerated,
    PresentVSYNC,
    TargetTexture
}

VALUES

  • Software, running in software mode
  • Accelerated, hardware acceleration
  • PresentVSYNC, synchronized with refresh rate
  • TargetTexture, supports rendering to texture
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