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Sdl RendererFlags
Tangent 128 edited this page Mar 28, 2015
·
3 revisions
The renderer flags.
SDL.rendererFlags = {
Software,
Accelerated,
PresentVSYNC,
TargetTexture
}
- Software, running in software mode
- Accelerated, hardware acceleration
- PresentVSYNC, synchronized with refresh rate
- TargetTexture, supports rendering to texture