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Change Log

v1.3.2.1 (2021-02-15)

Full Changelog

Fixed bugs:

v1.3.2.0 (2021-01-01)

Full Changelog

Implemented enhancements:

  • Add a cvar to control pickup behaviour #93
  • Add Russian translation for the menus by Louie #160 (TomyLobo)
  • Rebalance melee #156 (TomyLobo)
  • Balance bonuses by diminishing returns after a while #155 (TomyLobo)
  • Disable the overflow weapon drop mechanism by default #137 (TomyLobo)

Fixed bugs:

  • Fix a race condition in the vote kick system #161 (TomyLobo)
  • Changed a few drums from prop_physics to prop_physics_multiplayer #159 (TomyLobo)
  • Make da_version_server respond in rcon properly #153 (TomyLobo)

v1.3.1.1 (2019-06-17)

Full Changelog

Fixed bugs:

v1.3.1.0 (2019-06-16)

Full Changelog

Implemented enhancements:

Fixed bugs:

  • Always fill the style meter after a race #148 (TomyLobo)
  • Fix a crash occurring when a prop explodes #147 (TomyLobo)
  • Allow pistolwhipping underwater #146 (TomyLobo)
  • Reset all kinds of stunts on spawn #145 (TomyLobo)
  • Fix another infinite climb bug #144 (TomyLobo)
  • Try not to assign occupied names to bots #143 (TomyLobo)
  • Lag-compensate all melee #142 (TomyLobo)
  • Make spectate also reduce slowmo by the usual 2 seconds #136 (TomyLobo)
  • Spectators are no longer frozen when using the buy menu #135 (TomyLobo)
  • Fix infinite climb #133 (TomyLobo)
  • Prevent the player from closing the scoreboard while they're frozen #131 (TomyLobo)
  • Ignore props when looking for the floor below waypoints #127 (TomyLobo)
  • Fix RCON crashes #126 (TomyLobo)
  • Deactivate superfall when landing on solid ground #125 (TomyLobo)
  • No longer require an additional click in hud_fastswitch mode #123 (TomyLobo)
  • Delay map change until the current vote concludes #122 (TomyLobo)
  • Make primary 3rd person crosshair aim at everything a weapon can hit, except windows and grates #81 (TomyLobo)

v1.3.0.0 (2018-04-08)

Full Changelog

Implemented enhancements:

Fixed bugs:

  • Prevent clients from receiving client IP addresses in the player_connect event #116 (TomyLobo)

v1.2.2.2 (2017-05-30)

Full Changelog

Fixed bugs:

  • Fix rounding error in vote plurality calculation #99 (TomyLobo)

v1.2.2.1 (2016-10-09)

Full Changelog

Fixed bugs:

  • Reset "already voted" flag on map change #95 (TomyLobo)
  • Properly handle tied vote results #90 (TomyLobo)
  • Fix invisible selected entries in the vote setup dialog #89 (TomyLobo)

v1.2.2 (2016-07-30)

Full Changelog

Implemented enhancements:

  • Add time display to scoreboard #70 (TomyLobo)
  • Add log messages for cast votes #69 (TomyLobo)
  • Make leaderboard visible to spectators #65 (TomyLobo)
  • Add name labels to players in spectator mode #64 (TomyLobo)
  • Make bot_add optionally take a name for the bot #61 (TomyLobo)
  • Improve hurt bar visibility and dynamically scale hit markers based on resolution #58 (TomyLobo)
  • Allow bots to climb in some places #56 (TomyLobo)

Fixed bugs:

  • Change Deisel to Diesel in the English version #83 (TomyLobo)
  • Issue temporary ban by network id instead of user id #82 (TomyLobo)
  • Ban and kick with a single command #74 (TomyLobo)
  • Don't give out "Worth it!" if it wasn't worth it #73 (TomyLobo)
  • Fix Linux crashing after death (hotfixed 2016-06-18) #72 (TomyLobo)
  • If a bot somehow gets a ping value, still display it as a bot #71 (TomyLobo)
  • Move cursor to the center of the chat box scroll bar #68 (TomyLobo)
  • Fix grenade double-throw #66 (TomyLobo)
  • Prevent switching to grenades in a few more places #63 (TomyLobo)
  • Always update Spectator GUI while the player health label is being shown #62 (TomyLobo)
  • Move particle fix to CBaseCombatWeapon::SetViewModel #59 (TomyLobo)
  • Don't give superskilled players unlimited grenades #54 (TomyLobo)

v1.2.1 (2016-05-05)

Full Changelog

Implemented enhancements:

Fixed bugs:

  • Remove particles involving view model when deploying a new weapon #53 (TomyLobo)
  • Fix not being able to wallflip in some places #52 (TomyLobo)
  • Drop briefcase when leaving active state #50 (TomyLobo)
  • Prevent switching to grenades while picking them up #47 (TomyLobo)
  • Fix sliding through certain glass panes #45 (TomyLobo)
  • Make sure grenades are never switched to automatically #44 (TomyLobo)
  • Fix several problems related to sliding down slopes #41 (TomyLobo)
  • Fix akimbo quickreload #40 (TomyLobo)
  • Swap first-person akimbo viewmodel animations in order to match the gun blazes and third-person animations #39 (TomyLobo)
  • Don't update style skill until after a respawn #37 (TomyLobo)
  • Fix a bug that prevents players from diving right after spawning the first time on da_official #36 (TomyLobo)
  • Fix auto-unstick feature #35 (TomyLobo)
  • Don't waste slowmo time when trying to disable slowmo #34 (TomyLobo)
  • Fix being stuck when dive-rolling in a place that only has enough room to go prone #33 (TomyLobo)

Merged pull requests:

* This Change Log was automatically generated by github_changelog_generator